
Roller Hockey
Youth Roller Hockey
Rules & Regulations
As Of Winter 2007- 2008 Session
Section I: Rink
Regulations
Section II: Playing
Rules
Section I Rink Regulations
Youth Roller Hockey
1. Age Divisions:
Recreation 5-8 Years Old
Recreation 9-12 Years Old
Under 8 Atom Division
Under 10 Mite Division
Under 12 Squirt Division
Under 14 PeeWee Division
Under 16 Bantam Division
*January 1st of every year will be age cutoff.
2. Rosters:
A. The recreation divisions will be allowed to carry a min. of 7 skaters and 1 goalkeeper. The max may be 12 skaters and 2 goalkeepers.
B. The U10, & U12 divisions will be allowed to carry a min. of 7 skaters and 1 goalkeeper. The max may be 15 skaters and 2 goalkeepers.
C. The U14, & U16 divisions will be allowed to carry a min of 7 skaters and 1 goalkeeper. The max may be 12 skaters and 2 goalkeepers.
D. All must rosters are frozen after Week #1.
3. League Payment:
Each
participant in every age division will be responsible for paying the season fee
of $135 and must be insured by TORHS America to play at Tab Ramos Sports Center
*(insurance is a once a year fee of $25
and is applied from January 1 to December 31.)
4. Referee Fee:
Each team is responsible for a $20 referee fee payable to the referee before the start of each game.
5. Seasons:
Seasons consist of a 9 game regular season that will be played over a 8/9 week span. Every team does not make the playoffs. Playoff teams are determined by their position in the standings.
6. Schedules:
Once the schedule is completed all times listed are final and will not be altered; of course, all dates and times are subject to change. If any team has any request they must be submitted 1 week prior to the start of the league. Schedule request are not guaranteed.
7. Playoff
Eligibility:
All
players to be eligible for playoffs must play at least 5(five) games during the
regular season.
8. Forfeits:
Any
team that forfeits a game for either no showing or being consistently late will
have to pay a fee of $60 to
9. Illegal Players:
A.
All players must be of age to the date
of eligibility listed for each season. A player can play up in the next age
division.
B. If a team is caught using an illegal or unpaid player that game shall be stopped and the team will receive a forfeit lose. If the player played in any other previous games, those games shall be forfeit.
C.
No subs will be allowed to play for a team after the roster is finalized, an
illegal player will result in a forfeit of that game*(Goalkeepers are the exception to the rule, as long as
the goalkeeper is of age to the division he will be allow to play for multiple
teams during the regular season & playoffs.) If a conflict comes where the (2) teams
the goalie plays for he or she must choose one team, the other team then must
use a rostered player or use another goalie within
the league or a league below.
10. Coaches:
Each
team will be allowed only 3
coaches on the bench during the course of the game.
11. Spectators:
A.
All spectators must be on the bleacher side of the facility and may not make
way to the bench area or the arena floor.
B.
Before, during or after any game if any spectator becomes loud or
uncontrollable the game will be stopped and the spectator will be asked to
leave. Please be aware a facility
suspension and/or ban may result from outburst.
12. Style Of Play:
All
divisions will play 4v4 with a goaltender.
There will be no offsides & icing.
13. Non-Checking:
This
is a non-checking division but
note that there will be incidental contact tolerated.
14. Mandatory Equipment:
A. Inline skates (no brakes), H.E.C.C approved helmet with
full cage or shield, elbow pads, athletic supporter, knee and shin protection,
mouth piece * (all helmets must be
worn at all times with shield or cage down…including on bench &
during hand shake)
15. Uniforms:
All
teams must have matching team jerseys with a permitted number by your 3rd
scheduled game. If your team does
not have matching team jerseys, the team must show proof of a jersey order
(receipt for an order) or you will forfeit all games played with out matching
jerseys. If you wish to purchase
jerseys from the “
Section II Playing Rules
Youth Roller Hockey
1. Game Time:
Is
the time that the game has been scheduled and if a team does not have enough
players to start after the warm up period they will be issued a bench minor for
delay of game and will be given a 10 minute grace period. If the team does not have enough after the grace
period the game will be deemed a forfeit. *(In the event that both teams do not
have enough players to start both teams
receive a loss. The grace period is not issued if
2. Length of Game:
Regular
Season; each game will start
with no less than a 3 minute warm up and no more than 5 minute warm up period.
The game will consist of two 24
minute running time periods with stop time in the last two (2) minutes of the 2nd
period if the game is within 2 goals.* (If the game was delayed from the grace
period the game will consist of two 20 minute halves with the teams starting on the opposite sides of the rink
Playoffs;
All the same rules will apply except that the stop time in the 2nd
period will be in the last 3 minutes if the goal differential is 2 goals or
less.
3. Tied Games:
Regular Season; will have an
additional 5 minute sudden death period with no stop time.
Playoffs; will
have an additional 5 minute sudden death period with no stop time. If still
tied after the additional period the game will go to a 4 man shoot out, then a
sudden death shoot out. Sudden
death shoot out will 1 on 1 until a winner is determined. Teams must use the same 4 shooters and
in the same order from original shoot out.
4. Mercy Rule:
After a team is leading by 10 goals, the game will be considered over and
the score at that point will be final. Both teams may continue playing on the floor
until the next game time begins.
5. Penalty Bench & Termination of Penalties:
A player who has just been
assessed a penalty must go directly to the penalty box located closest to the
scorekeepers booth. At the termination of the time on the scoreboard the player
must exit the penalty box onto the floor and can either enter play or go to the
bench for a change of player (The player must touch up on the floor) If the
penalty time expires during a stoppage of play, the player must wait till the
next drop of the puck to be able to touch up or enter the play.
6. Penalties Times:
Affecting manpower will be 2 minutes, 4 minutes, or 5 minutes.
7. Classification of Penalties:
All penalties will be enforced by either of the
referees on the floor.
·
Supplimentory
discipline Any player who does not follow
the rules and regulations of
·
2nd offense for the same infraction will result in a 2 game
suspension
·
3rd time offense of the same infraction will result in the rest of the
entire season including playoffs and may carry over to the next season.
·
3rd game ejection or a suspend able
offense in a season will result in a
suspension for the remaining of the season including playoffs.
·
Repeat offenders
of the supplementary discipline policy will be under review and on probation
(If a player can not follow the rules and regulation of
·
Abuse of officials either verbal or physical abuse will result in suspensions from one
game to lifetime banishment. This will comply on and off the rink, just because
the game is over that doesn’t mean a player or coach is allow to badger a
rink employee or a game official a stiffer suspension will be issued if this
type of action does not cease.
·
3 infractions
in one game will result in a game ejection …a double minor will count as
2 infractions
·
Fighting: Any
player who receives a fighting major penalty will automatically be suspended
for the entire season (regular season & playoffs). If a player receives a fighting major
penalty during playoffs he/she will receive a 5 game suspension for the
following season.
·
3rd man in an altercation will carry at least a one game suspension (even if the
intension of the player was to help)
·
Leaving the bench
any player leaving the bench and entering in a bench brawl will be suspended
for the rest of the season with out refund and may be subject to lifetime
banishment.
·
Any altercation
after the game in the locker rooms, in the parking lot or anywhere on
·
·
Slamming sticks on
the floor, boards, or glass will result in a 10-minute misconduct to that
player; the next offence by any player on either of the teams will be a game
ejection. Floor tiles and glass cost money and any player damaging rink
property even in frustration will be responsible to pay for any damage.
·
Tab
Ramos Sports Center has the rite to
change any or all of the above according to circumstances.
8. Face Offs:
All
face offs at the start of the game, periods, and after goals will take place at
the center rink face off dot. All other face off drops will take place according
to the situation.
Basic situations
·
Goalkeeper save
(low attacking zone spot on the side the shot came from)
·
Deflection out
of play including puck striking the nets above the glass (Where puck was last played not giving an advantage
to any team e.g. Puck deflected of an attacking team players stick, the face off
comes outside the offensive zone to the neutral zone dot on the corresponding
side of the rink)
·
After a penalty
call (where the puck was touched up by the penalized team but not to be dropped
in the penalized teams offensive zone)
·
Puck played by
a players stick above shoulder length (all the way back to the defensive zone
dot.)
·
All other face
off situations will be at the discretion of the officials on the floor and can
be found in the TORHS America rule book
9. Goals & Assists:
Only
the referee and the scorekeeper will be allowed the calling of goals and
assists. The puck must be completely over the goal line (the back end of the final blue tiles in the
crease) for the referee to call it a goal the player who previously passed the
puck to the player who scored will be issued an assist.
10. Goalkeeper’s Crease & Privileged Area:
Goal
Crease; the goal crease is
defined by the blue tiled area in front of the goal. No player may enter this
area unless the puck is there and uncovered by the goalkeeper.
Privileged
Area; The goal keepers privileged area is an area bounded in the rear end boards, in front by an imaginary line
connecting the end zone face off spots and on the sides by imaginary lines
extending perpendicular from the end boards to the end zone face off spots. In
this area the goalkeeper will be allowed to freeze pucks and stop play (only if
there is pressure in the vicinity). No one will be allowed to intentionally
touch the goalkeeper in this area.
Crease
Violation; If a player enters the crease with out the puck
being there first and if the player is a distraction to the goalkeeper the
whistle will stop play and a face off will take place out side the attacking
zone spots. The no harm no foul rule will be in
affect. If a player deliberately makes contact with a goalkeeper inside or
outside of the crease area a minor penalty can be assessed.
10. Hand Passes:
When
started and completed in the defensive zone. Defensive zone will consist of center
red line and back boards.
11. Referees:
The Referee shall have general
supervision of the game and shall have full control over, Team officials and
players before, during and after the game, on and off the rink surface. In case
of any dispute, the decision of the referee shall be final.